Annette Thesis Statement

In this essay, Annette Frederico argues that the first generation in the novel is actually a regression from adulthood to adolescence, while the second half represents a bildungsroman.According to the author, Catherine and Heathcliff mature as children, building an adult relationship in their childhood friendship. But as they age, the forces in play at Wuthering Heights and Thrushcross Grange serve to separate them, which drives them in emotional immaturity. Their adult lives are...

In this essay, Annette Frederico argues that the first generation in the novel is actually a regression from adulthood to adolescence, while the second half represents a bildungsroman. According to the author, Catherine and Heathcliff mature as children, building an adult relationship in their childhood friendship. But as they age, the forces in play at Wuthering Heights and Thrushcross Grange serve to separate them, which drives them in emotional immaturity. Their adult lives are characterized by resentment, tantrums, secrecy, etc. Catherine, in particular, in unable to make up her mind, and choose between Edgar and Heathcliff. This reluctance to choose a path is a childish action.

Yet the second generation in the novel represents a portrayal of female maturation and education in the 1800s. Cathy conquers her biases and fears, and reaches out to Hareton herself. She makes the attempt to understand her situation, and the lives of those around her. Although one can argue that she is a spoiled, unpleasant child, as she ages she finds her voice and a compassion unevident in her early years. She even chooses her own husband, which shows that she has found her identity and her independence.

Intro to Thesis

Course Description

Advanced design seminar in which students develop a sustained individual project in a major area of concentration (print, Internet, multimedia). This semester-long project is designed to encourage extended development and the synthesis of communication skills and related design disciplines. The final requirement for BFA graduation, the thesis project will be presented in an exhibition and in written presentation to faculty. Prereq: completion of all major requirements for the BFA. 6 cr./6 hr.

The syllabus and weekly handouts will be posted on the web site as PDF files at:
http://www.annetteweintraub.com/courses/49598/49598.html

Links and e-handouts are posted on DropBox organized by week

If you are absent, you are expected to download the assignment from the website.

download the BFA Thesis Syllabus

download the BFA Thesis Agreement

Course Content

The Thesis should represent a significant body of independent creative work. It can take many different forms or combinations of forms: print, publication, Web, interactive multimedia, or animation. The specifics will vary greatly from project to project.

Course Objectives

• to formulate a personal creative research project in an area of students’ interest

• to describe, analyze and critically assess that project in written proposals and project briefs.

• to research the creative context of the project and explore multiple solutions.

• to produce all of the creative components of the project, using original materials.

• to document the creative development of the Thesis project in a process book

Syllabus may be revised during the semester depending on the needs of the course.

Policies and Grading

THESIS GRADING:

You must pass the 10th week review to continue in Thesis.
INCOMPLETES ARE NOT GIVEN IN THESIS
A passing grade in Thesis is A or B ONLY.

GRADING CRITERIA
  • quality of concept, 20%
  • visual design, 30%
  • execution of design and installation 30%
  • written and oral communications 10%
  • professionalism, 10% [participation in class, meeting deadlines, communications]
ACADEMIC INTEGRITY POLICY

Any act of academic dishonesty will be dealt with by applying the most stringent penalties permitted.
Cheating includes but is not limited to receiving help during exams and submitting homework without properly acknowledging persons who assisted you.

Please read the Policy on Academic Integrity posted on the CUNY website with URL: http://www.cuny.edu/about/administration/offices/la/Academic_Integrity_Policy.pdf

Statement on Academic Integrity, The CUNY Policy on Plagiarism:

Plagiarism is the act of presenting another person’s ideas, research or writings as your own. The following are some examples of plagiarism, but by no means is it an exhaustive list:

  1. Copying another person’s actual words without the use of quotation marks and footnotes attributing the words to their source.
  2. Presenting another person’s ideas or theories in your own words without acknowledging the source.
  3. Using information that is not common knowledge without acknowledging the source.
  4. Failing to acknowledge collaborators on homework and laboratory assignments.
  5. Internet plagiarism includes submitting downloaded term papers or parts of term papers, paraphrasing or copying information from the internet without citing the source, and “cutting and pasting” from various sources without proper attribution. The City College Faculty Senate has approved a procedure for addressing violations of academic integrity.

THESIS Requirements

    The FIVE Thesis rules:
  • 1. Everyone presents EACH week.
  • 2. Everything you present has to be PRESENTATION quality.
  • 3. You must document ALL of the versions of your work each week in a process book, using a personal template.
  • 4. You must be ready with ALL artwork on the exhibition installation date.
  • [work submitted for critique should reflect a MINIMUM of 9 hours of lab time per week.]
  • 5. You must take 8 installation photos of your project in the gallery and include them [color corrected and edited as needed] in your book and Flash drive or CD/DVD documentation.

THE THESIS PROCESS

PRE-THESIS PLANNING

Planning begins the semester before the Thesis semester when the student proposes a project. It’s essential that the student start the Thesis semester with a clearly defined concept. Your project proposal must be approved before the start of the Thesis semester.

EXPANDING THE THESIS PROPOSAL:

At the first class meeting, we will discuss your project proposal.
For week two, the proposal should be expanded to at least 2 pages and more fully describe the project. It should include:

  • an expansion of the proposal into a fully detailed description of the project. [abstract + proposal]
  • outline of the proposed research, reference/source material and reading list or URLs
  • examples of the ideas informing and methods of achieving your proposed research
  • description of media, materials and technical processes involved
  • outcomes envisioned: what might be the final production pieces?
  • images, diagrams, or other supporting materials
  • consider the current design context of their proposed project. CLEARLY describe your concept, possible design styles and alternate approaches and include reference materials/inspirations.

THE RESEARCH AND DESIGN PROCESS

In the research stage, the student collects material that is relevant to the project; this includes both content research and design research. Research material can be drawn from books, magazines, web sites, videos, films, DVD/CD-ROMs, exhibition documentation, etc. Keep notes and document the research process; this documentation will become part of your archive.

ORIGINALITY

Thesis projects are expected to show a high degree of originality. Students are expected to shoot their own photographs (where possible) and entirely create the graphic elements of their projects.

**You must credit your sources in writing, in your proposal and documentation book.
See the College plagiarism policy for penalties for handing in work that's not your own.

FORMATTING AND DOCUMENTATION

Students will develop a designed visual template for both text and sketch documents, so that all materials have a consistent appearance.

Students are expected to document all stages of the Thesis project; i.e. to format at presentation quality, sketches, notes, research elements, concept descriptions for later inclusion in the Thesis book.

All notes, sketches, templates etc. should have your name, the date and a version number.

DESIGN:

The design stage occurs in conjunction with the above research. The student makes sketches and drafts that explore different facets of the design project. Students are expected to present multiple alternative concepts/solutions and be prepared for extensive revision.

10th WEEK REVIEW:

At the 10th week of the semester, students’ work-to-date will be reviewed. At this stage, any student who has not made significant progress on their Thesis project will be dropped. Planning for the BFA exhibition will begin at this point.

PRODUCTION:

Some time around mid-semester, students move to the production phase of the project. This will include executing the approved designs, dealing with technical and integration issues, and beginning the final assembly of the Thesis materials.

FINAL PRESENTATION:

The Thesis project is completed, and final portfolio is submitted on the 15th week. Projects will be exhibited in a student-organized BFA exhibition on dates indicated.

THE WRITING COMPONENT

Thesis has an extensive writing component, including the proposal, case studies, text for web site, animations or other production pieces. All text must be clearly written, grammatical and free of proofreading errors.

Students having difficulty with logic or organization can work with the TA, and/or will be referred to the Writing Center. If necessary, a student may be asked to postpone thesis and take a semester of writing to correct the problem.

PROJECT AREAS

PRINT PROJECTS:

CORPORATE IDENTITY or ADVERTISING: at least 12 different completed designs, ads or collateral material. Poster design projects should include at least 8 design components.

BOOK or MAGAZINE DESIGN: at least 15 pages of content. Projects must be fully printed and bound.

SCREEN-BASED PROJECTS

WEB PROJECTS: incorporate a range of different media (images, animation, sound, scripting, interactivity), over at least 12 pages or screens. Web projects must be fully functional on-line, either through our web server, or from an outside web site provider.

INTERACTIVE MULTIMEDIA PROJECTS: for interactive projects, include a range of media (as for Web projects), extending over at least 15 screens. Interactive multimedia projects must be presented on Flash drive or DVD/CD-ROM and be fully tested and functional. They must include cover graphics and user instructions and must be cross-platform, i.e. work on both Mac and PC.

ANIMATION AND DIGITAL VIDEO PROJECTS, 3D: for motion graphics or animation projects, develop at least 3-5 minutes of original video material. For 3D projects: sketches of models, storyboard, script/storyline, examples of painted textures, sound, prints of rendered frames, 1 minute animation with titles. Presented either on Flash drive or DVD/CD-ROM, or as streaming video.

All screen-based projects should include collateral materials: DVD/CD cover graphics, poster, screen prints, labels, accompanying brochure or other items TBA.

Documentation of project materials:

All projects must include documentation of the entire work process, including written proposals and briefs, sketches, page or screen templates, grids, storyboards and final pieces. Documentation will be in book form AND on Flash drive or DVD/CD-ROM.

Each student must submit 8 [color-corrected and edited] photos of their thesis installation [shot int he gallery while the exhibition is on.

Presentation of project pages

Design a document template that includes your name, date of item, version/revision number. [Week 1 project]

Use .5 (minimum) margins, develop a placement grid, using fonts and design elements consistent with the style of your project. Keep the name/date info unobtrusive. This format constitutes the ‘identity system’ for your thesis and will be used for the weekly documentation book.

Weekly Links

Assignment sheets are given out each week. For previous weeks, go to the website.

Week 1: February 1 [PDF]
  • first thesis proposal
  • initial research
  • design of page format

See Writing References [Thesis Paper Style Guides, Articles on Writing, Copyright]

Week 2: February 8 [PDF]
  • revision of thesis proposal
  • inspiration page
  • first sketches
Week 3: February 15 [PDF]
  • second sketches
  • writing workshop
Week 4: February 22 [PDF]
  • final thesis brief
  • third sketches
Week 5: March 1 [PDF]
  • fourth sketches
  • production schedule
Week 6: March 8 [PDF]
  • production planning
  • revise roughs, process sketches
Week 7: March 15 [PDF]
  • additional design revisions
  • start production
Week 8: March 22 [PDF]
  • list of thesis elements
  • production continues
Week 9: March 29 [PDF]

SPRING BREAK, NO CLASS April 5th

Week 10: April 12 [PDF]

A significant body of work must be completed by week 10 or students will be asked to drop Thesis. Last day to withdraw is 4/19.

Week 11: April 19 [PDF]
  • installation layout
  • start final printing/fabrication
Week 12: April 26 [PDF]
  • outline final thesis paper
  • continue printing/fabrication
Week 13: May 3 [PDF]
  • continue printing/ fabrication
Week 14: May 10 [PDF]

LAST CLASS, FINAL CLASS PRESENTATIONS

  • archive book of the thesis process, containing the abstract, documentation, prints and Flash drive or DVD/CD-ROM
    and include all of your final project files.
    [this is separate from any book design in your exhibition]
  • installation of Thesis work at the BFA show.
  • completion of the written Thesis.
  • submit 8 [color-corrected and edited] installation photos of your project in the gallery.
Final Production and Gallery Installation

INSTALL: Saturday May 19th, 10 am

EXHIBITION: Monday, May 21-Friday, June 1st, 2018

RECEPTION: Thursday, May 24th, 5-8pm

FINAL THESIS PAPER due by email: June 28th

DEINSTALL Friday, June 1st 2:30pm, all documentation due

FINAL PORTFOLIO REQUIREMENTS

Students must prepare and submit a portfolio presenting the results of the Thesis project.

Portfolio components include:

PROJECT SUMMARY:

Minimum 8 page written project summary which will include:

  • a statement of the Thesis goals/purpose
  • a description of how those goals were pursued
  • an assessment of the final results.
  • a critical discussion of historical and/or contemporary
  • examples relevant to the project should also be included.
IMAGES:

The Thesis images should be high-quality prints that either document the project or are the product of the Thesis project.

The nature of these images will depend on the kind of project undertaken. If the Thesis is a web or multimedia project, then the images document the project, and they should consist of screen shots from different parts of the project together with short written descriptions.

If the Thesis is a print project, then the images themselves are the Thesis. In this case, they may be presented in a separate portfolio at a size that is appropriate to the project. These images should provide a clear presentation of the Thesis project.

Research Documentation:

The research and development material should document what the student did during the preparation of the Thesis project. Research material could include print-outs of relevant web sites, photocopies of book pages, magazine tear sheets, and reference images.

Development material should include sketches and design drafts that were produced during the production process. It’s important to document the stages of your project through a series of progressive design sketches.

Flash drive or DVD/CD-ROM

The Flash drive or DVD/CD-ROM should contain electronic versions of the Thesis material. Contents will vary based on the kind of Thesis project undertaken If the Thesis is a web or multimedia project, then the Flash drive/DVD/CD-ROM files are the distribution media for the Thesis.

For a print project, the Flash drive or DVD/CD is an archival record of your files. If the project is a print project, then the disk should include source files and reference images. It is not necessary to turn in every file or sketch, just final versions of the important ones. The disk should have cover graphics, be tested for errors and should be fully ready for use.

INSTALLATION PHOTOS
  • Take eight [8] installation photos of your project in the gallery, and include them in your book and on the DVD/CD. Make sure they are color-corrected and retouched as needed.
  • You can borrow equipment [lights, tripod, camera] if needed from the DOC checkout.
PORTFOLIO FOLDER

All of the materials should be presented together in a folder. We prefer a black Itoh-type book with clear plastic sleeves that can hold letter-sized sheets. Be sure to design the spine of your book and include a cover sheet with your name, the date and title for your project.

Certain projects may call for other formats, such as large-format prints or 3D formats.

PRESENTATION FORMAT—binder folder with:

  • plastic sleeves
  • cover graphics for folder and CD
  • inkjet prints of weekly presentations showing the development of the project
  • installation drawings
  • list of thesis elements
  • production schedule
  • 8 installation photos
  • Enclosing envelope if there are items that aren't contained in the plastic sleeves

Students must archive their project by providing EDM with a copy of the thesis book + digital files. No grade will be awarded without this documentation.

Resources: Links

WRITING

Thesis Paper Writing Guidelines

http://owl.english.purdue.edu/owl/resource/747/01/ Purdue University MLA Formatting and Style Guide

http://owl.english.purdue.edu/owl/resource/747/05/ Purdue University MLA Citatons Guide, also see the link for electronic sources

http://www.chicagomanualofstyle.org/tools_citationguide.html Chicago Citations Guide, also see the link for electronic sources

Articles on Writing

http://www.collegeart.org/artjournal/guidelines.html CAA writing guidelines

http://leonardo.info/isast/journal/samplearticles.html Leonardo ISAST Journal sample article

Copyright

http://mason.gmu.edu/~montecin/copyright-internet.htm Intro to copyright for the Web

http://www.dom4j.org/legal/web-site-photo-copyright-issues.php Copyright issues relating to photography

http://www.sitepoint.com/the-web-designers-copyright-crash-course/ Copyright for web designers

DESIGN RESEARCH

Design Research

http://www.slideshare.net/leisa/design-research-for-everyday-projects-ux-london Guide to design research

General Design Resources

http://www.smashingmagazine.com Smashing Magazine, Design Resources

http://www.ideo.com// The Future of the Book

http://www.core77.com Design magazine and resource

http://imprint.printmag.com Design examples, writing

Design Theory

http://www.xs4all.nl/~maxb/ftf1964.htm First Things First manifesto

http://www.aiga.org/content.cfm/graphic-design-theory Need for theory in graphic design. Also see the case studies under ‘Professional Resources’ and articles in the ‘Society & Environment’ section.

Critique of Advertising

http://video.google.com/videoplay?docid=-8450349589599500087#docid=-8254887027300302831 The Advertising World and the Human Ego

http://www.adbusters.org/ Ad Busters

http://www.youtube.com/watch?v=Z2GKajcU3ns Ad Busters, The Production of Meaning video

http://toddanthonydirect.typepad.com/the_bullshit_observer/ad_critique/ Critiques of advertising

http://unconsumption.tumblr.com/ Unconsumption

http://jan.ucc.nau.edu/~jsa3/hum355/readings/berger.htm Extract from John Berger's Ways of Seeing

Design Blogs

http://www.davidairey.com/top-50-graphic-design-blogs/ Top 50 Graphic Design Blogs

http://www.designers-who-blog.com/ Designers who blog

http://www.designobserver.com/ Design Observer blog

http://www.swiss-miss.com Great design blog/aggregator

http://www.fastcodesign.com Great design blog/aggregator

DESIGN IN PRACTICE

Prototyping and Case Studies

http://www.ideo.com/work Design process.[pdf]

http://www.ideo.com/thinking Design case studies. [pdf]

http://www.ideo.com/news/design-thinking1/ Design and research methodology [pdf]

http://www.smashingmagazine.com/2010/06/16/design-better-faster-with-rapid-prototyping/ Rapid prototyping

http://www.uxbooth.com/blog/complete-beginners-guide-to-design-research/ Guide to design research

http://www.slideshare.net/leisa/design-research-for-everyday-projects-ux-london Guide to design research

bit.ly URL What is Research Design [pdf] from a social research perspective.

http://www.eizo.de/pool/support/kompetenzcenter/color_management_handbook.pdf Color Management Handbook

http://www.smashingmagazine.com/2013/07/19/this-is-how-we-built-it-case-studies/ Project case studies

http://www.smashingmagazine.com/2013/07/19/this-is-how-we-built-it-case-studies/-part-2 Project case studies, part 2

Magazine Design Process

http://longshotmag.com/about Created a print magazine in 48 hours

http://magcloud.wordpress.com Print-on-demand magazine

http://www.smashingmagazine.com/2008/06/16/beautiful-brochures-and-booklets/ Brochures and Booklets

Symbols, Icons

http://www.aiga.org/content.cfm/symbol-signs Aiga's article on symbols and signs

http://www.designofsignage.com/application/symbol/ symbols and pictograms applied to signage

http://creativereview.co.uk/cr-blog/2009/october/london-2012-pictograms pictograms

http://www.hicksdesign.co.uk/journal/icon-design-explained-quickly Icon design

http://sixrevisions.com/graphics-design/50-excellent-icon-design-tutorials/ Icon design tutorials

Branding

http://myvisualbrief.com/blog/5-tips-to-create-a-good-branding-design-brief/ Branding proposals

http://www.creativeboom.co.uk/tips/50-questions-to-ask-clients-when-designing-a-logo/ Branding proposals

http://www.sheenaoosten.com/blog/identity-design-guide-for-clients/ Branding from the client perspective

http://designinstruct.com/articles/project-management/client-design-brief-questions/ Branding from the client perspective

http://www.sitepoint.com/how-to-find-a-focused-brand-in-a-5-minute-client-conversation/ Branding and clients

http://sitepoint.com/branding-where-graphic-design-meets-marketing/ Branding vs. marketing

http://sixrevisions.com/graphics-design/5-branding-basics-every-logo-designer-should-know/ Branding for graphic designers

http://brand-identity-essentials.com/100-principles Brand Identity essentials

Branding Style Guides

http://www.theuxbookmark.com/2010/08/interaction-design/a-monster-list-of-ui-guidelines-style-guides User Interface guidelines, style guides

http://www.smashingmagazine.com/2010/07/21/designing-style-guidelines-for-brands-and-websites/ designing style guides for branding

http://publications.tufts.edu/downloads/TuftsVisualIdentity-final.pdf example of a branding/identity system

http://www.smashingmagazine.com/2010/07/21/designing-style-guidelines-for-brands-and Style Guide for Branding

http://www.theuxbookmark.com/2010/08/interaction-design/a-monster-list-of-ui-guidelines-style-guides User Interface Guidelines List

http://issuu.com/bondo/docs/skype_brand_book_-_look branding example: skype

https://www.spotify.com/wp-content/uploads/spotify-identity-manual.pdf branding example: spotify

http://www.designcouncil.org.uk/Documents/Documents/Publications/Power_of_branding.pdf branding manual

http://www.smashingmagazine.com/2010/07/21/designing-style-guidelines-for-brands-and-websites style guides

Branding Mock-ups

http://www.blugraphic.com/2013/03/08/blugraphic/ Corporate Identity ensemble mock up

http://www.sitepoint.com/20-brilliant-branding-material-ensembles/ Branding graphic design materials

http://inspirationhut.net/design-resources/collection-high-quality-free-branding-mockup-psd-downloads/ Corporate Identity ensemble mock up

http://www.creativesorcerers.com/inspiration/graphic-design/23-free-sets-of-branding-mockups-templates-psd/ Corporate Identity ensemble mock up

http://www.sitepoint.com/20-brilliant-branding-material-ensembles/ Corporate Identity ensemble mock up

http://www.smashingmagazine.com/2010/07/21/designing-style-guidelines-for-brands-and-websites/ Corporate Identity ensemble mock up

Or google: images branding mockup

Using Photography in Branding

http://designerfund.com/bridge/how-to-use-photography-in-branding/

Packaging

http://designfestival.com/design-a-product-package-prototype-in-photoshop/ Prototype Packaging in PhotoShop

http://www.packdesigners.org/?do=display_image&id=597 Packaging design

http://www.webdesignerdepot.com/2009/05/50-beautiful-and-effective-package-designs/ Packaging design

http://www.buzzfeed.com/peggy/brilliant-packaging-designs-that-will-blow-your-mind Packaging design

Infographic Resources

http://www.smashingmagazine.com/2009/09/11/25-useful-data-visualization-and-infographics-resources/ Infographic resources

http://www.visitmix.com/labs/descry/ Info Visualization Open Source Tool

Data Visualization and Information Design

http://infosthetics.com/ Infosthetics

http://manyeyes.alphaworks.ibm.com many eyes shared visualization

http:///InformationisBeautiful.net Information is Beautiful data viz site

http://www.informationdesign.org/archives/cat_information_graphics.php Information design

http://flowingdata.com Information design/visualization

http://bestdesignoptions.com/?p=5624 Examples of information visualization

http://spyrestudios.com/the-anatomy-of-an-infographic-5-steps-to-create-a-powerful-visual/ Anatomy of an Infographic, 5 steps to a powerful graphic

http://spyrestudios.com/an-inspirational-showcase-thatll-change-how-you-display-data/ Infographic showcase

http://mashable.com/dev-design/ Social media infographics

http://www.smashingmagazine.com/2009/09/11/25-useful-data-visualization-and-infographics-resources/ Infographic resources

http://www.smashingmagazine.com/2010/06/06/designing-the-world-of-programming-infographic/ Infographic resources

http://www.visitmix.com/work/descry/ Infographic resources

http://visitmix.com/work/descry/awebsitenameddesire/ Infographic resources, needs silverlight

http://visitmix.com/work/ Infographic resources

http://www.sitepoint.com/5-infographics-changed-world/ Infographic resources

http://www.sitepoint.com/5-infographics-changed-world/ Infographic resources

Interactive Art and Design

http://we-make-money-not-art.com/archives/ We Make Money Not Art: site on interactive design

http://www.visualcomplexity.com Examples of visualization design

User Experience Design [UX]

http://thehipperelement.com/post/87574750438/ux-crash-course-user-psychology UX crash course: user psychology

http://thehipperelement.com/post/75476711614/ux-crash-course-31-fundamentals UX crash course: fundamentals

http://www.itexico.com/blog/bid/90594/The-7-Phases-for-Good-Mobile-UI-Design 7 Phases for Good Mobile UI

http://uxdesign.smashingmagazine.com/2010/10/05/what-is-user-experience-design-overview-tools-and-resources/ What is UI? Design Overview, Tools, Resources

http://www.usability.gov/what-and-why/user-interface-design.html Usability and UI

https://www.adobe.com/enterprise/pdfs/Forrester_Best_Prac_In_User_Exp.pdf Best practices, UX

http://zurb.com/word/design-process UX design process

http://www.uxapprentice.com/strategy/ the UX process and resources

http://experiencezen.com/wp-content/uploads/2007/04/visualvocab-ucd-process.pdf User Centered Design Process

http://zurb.com/word/design-process UX design process

http://uxmag.com/resources UX UX Magazine

http://www.pinterest.com/pin/160440805448451407/ Pinterest page UX diagrams

Production and Publishing

http://issuu.com/explore Online publishing

Grids

http://designinformer.com/grid-based-web-design-simplified/ Grid-based design

http://www.designbygrid.com/ Grid-based design

http://designinformer.com/wp-content/uploads/grid-web-design/framework.png Grid framework

http://www.smashingmagazine.com/2007/04/14/designing-with-grid-based-approach/ Best collection of links on grid design

http://www.emanuelblagonic.com/2007/02/16/developing-the-grid-that-supports-your-design/ Web Style Guide on grids and interface

http://www.subtraction.com/2004/12/31/grid-computi the site for the "Grids Are Good PDF

http://tutorialblog.org/grid-systems-in-web-design/ Links to Grid Tutorials

http://www.markboulton.co.uk/journal/comments/five_simple_steps_to_designing_grid_systems_part_3/ Grid Tutorial

http://www.markboulton.co.uk/journal/comments/simple_steps_to_designing_grids/ Tutorial on the math of a grid

http://www.gwhite.us/downloads/css_grid_calc.html Grid Calculator

http://cameronmoll.com/archives/2006/12/gridding_the_960/ Background grid image to use as a guide

http://www.alistapart.com/articles/settingtypeontheweb/ Remember the Baseline Grid

http://grid.mindplay.dk/ Another grid design tool

http://gridulator.com/ Grid design tool for web

Typography

http://www.typechart.com Tool for visualizing type choices

http://www.typetester.org Another tool for visualizing type choices

http://jameswhittaker.com/journal/em-based-layouts-vertical-rhythm-calculator/ Vertical rhythm calculator

http://www.webdesignerdepot.com/2008/12/7-free-tools-to-identify-a-font/ Tools to ID a font

http://www.fontshop.com/education/See the downloads on type usage

Ebooks: Adobe DPS

https://helpx.adobe.com/digital-publishing-suite/tutorials.html Adobe DPS tutorials

https://helpx.adobe.com/digital-publishing-suite/topics.html Adobe DPS topics index

http://layersmagazine.com/using-indesign-to-publish-your-ipad-magazine.html Adobe DPS tutorial

http://www.digitalartsonline.co.uk/tutorials/adobe-indesign/take-design-from-print-ipad/ Adobe DPS tutorial

https://helpx.adobe.com/digital-publishing-suite/help/getting-started-digital-publishing-suite.html Adobe DPS getting started: video tutorials, free aps, workflow links, other resources

http://www.adobe.com/content/dam/Adobe/en/products/digital-publishing-suite-family/pdfs/dps-getting-started-guide-april.pdf Adobe DPS getting started PDF

http://www.adobepress.com/articles/article.asp?p=1987679 10 Fundamental Rules of Designing for Digital Magazines

http://tv.adobe.com/show/learn-digital-publishing-suite/ Learn DPS Workflow: Adobe video channel

http://vector.tutsplus.com/tutorials/digital-publishing-with-indesign-cc-before-starting-a-dps-app-project/ DPS Indesign tutorial, before you start

http://dpsgallery.adobe.com/#/mai DPS ebook gallery

http://blog.agilitycms.com/10-biggest-digital-magazine-mistakes-industry-experts-weigh-in 10 Biggest Digital Magazine Mistakes

Tutorials and Examples

http://www.smashingmagazine.com/2008/01/31/10-principles-of-effective-web-design/ 10 Principles of Effective Web Design

http://www.smashingmagazine.com/2008/10/07/retro-and-vintage-in-modern-web-design/ CSS Smashing Magazine article on Retro design; also in PDF in class handouts. Reference for the Retro project

http://www.smashingmagazine.com/2008/10/14/30-beautiful-vintageretro-photoshop-tutorials/ How to create retro looks in Photoshop

http://www.smashingmagazine.com/2008/10/26/retro-and-vintage-typography-showcase/ How to create retro looks using Typography

http://www.smashingmagazine.com/2008/01/29/grunge-style-in-modern-web-design/ How to create grunge design looks, part I

http://www.smashingmagazine.com/2008/03/11/the-secrets-of-grunge-design/ How to create grunge design looks

http://www.smashingmagazine.com/2008/10/23/50-beautiful-blog-designs/ Blog design

http://www.smashingmagazine.com/2008/07/09/textures-and-patterns-design-showcase/ Textures and pattern repeats

http://mashable.com/2009/03/16/design-inspiration/ Links on design and inspiration resources

http://psdtuts.com/category/tutorials/ Tutorials, including for Grunge and 80's retro; also see 'Freebees' section for textured patterns

http://hcc.cc.gatech.edu/taxonomy/cat.php?cat=61 Links on design and inspiration resources

http://www.graphicsatlas.org/ Graphics Atlas: printing techniques

http://www.designishistory.com Design History

Also see 'tutorials' on Smashing Magazine for special tutorials on grunge, retro, textures and pattern effects

JQuery Lightbox Galleries and Slideshows

http://www.huddletogether.com/projects/lightbox2/ Lightbox2 download< [remember, use navigation that doesn't depend on the 'back' button]. Photos only

http://www.nickstakenburg.com/projects/lightview/ Inline content, Ajax content, Flash, iframe

http://fancybox.net/ [uses JQuery ]

http://www.shadowbox-js.com/index.html Inline content, iframe, Flash, Videos, Youtube

http://www.artviper.net/website-tools/bumpbox-lightbox.php FLV, PDF, flv, swf, audio, images

http://planetozh.com/projects/lightbox-clones/ Big list of Lightbox Clones, with their attributes

Other JQuery

http://joelb.me/scrollpath/ScrollPath plug-in

http://www.noeltock.com/tilt-shift-css3-jquery-plugin/ Tilt-shift plug-in

App Design

https://developers.google.com/web/fundamentals/Google guide to app design

Other

http://www.nytimes.com/2009/03/30/technology/internet/30mag.html NYTimes article on DIY printing of color magazine

http://magcloud.com/ DIY magazine printing site

http://www.nytimes.com/interactive/2009/02/22/theater/20090222_REASONS_INTERACTIVE.html Poster campaign for the play 'Reasons to be Pretty' with an interactive feature showing the decisions for chosing different illustration/design styles

http://asiasociety.org/video/education-learning/seven-skills-students-need-their-future Video on future skills, adapting to the new economy

BOOKS AND PUBLICATIONS

BOOKS

THEORY AND CRITICISM, RESEARCH

Visual Research, An Introduction to Research Methodologies in Graphic Design, Ian Noble and Russell Bestle, Ava Academic, 2004. [strongly recommended]

One Step Ahead: Editing and Revising Text, Jo Billingham, Oxford Press, 2002.

Design Research, Brenda Laurel, MIT Press, 2003.

Design, Writing, Research, Ellen Lupton and J. Abbot Milleer, Kiosk, 1996.

Looking Closer, Critical Writings on Graphic Design (theory), Bierut, Drenttel, Heller, Diamond ed., Allworth Press and AIGA, 1994.

Graphic Style, Victorian to Post-Modern (design reference), Heller & Chwast, Abrams, 2000.

Design Studies, Theory and Research in Graphic Design, Audrey Bennett ed., Princeton Architectural Press, 2006.

A Designer's Research Manual: Succeed in Design by Knowing Your Clients and What They Really Need (Design Field Guide), Jennifer Visocky O'Grady, Ken O'Grady

PRINT:

Logo Design That Works: Secrets for Successful Magazine Design, Lisa Silver, Rockport Publishers. (print)

Designing Corporate Identity, Pat Matson Knapp, Rockport Publishers. (print)

Magazine Design That Works: Secrets for Successful Magazine Design, Stacey King, Rockport Publishers.

The Anatomy of Design, Steven Heller and Mirko Illic, Rockport Publishers, 2007.

PACKAGING:

Packaging Essentials: 100 Design Principles for Creating Packages, Candace Ellicott, Sarah Roncarelli

Package Design Workbook: The Art and Science of Successful Packaging, Steven DuPuis, John Silvav

SCREEN:

Web Redesign: Workflow That Works, Kelly Goto, Emily Cotler, New Riders. (screen)

Type in Motion, Innovations in Digital Graphics, Jeff Bellantoni, Matt Woolman, Rizzoli. (screen)

3D Graphics and Animation, Mark Giambruno, New Riders. (screen)

PUBLICATIONS

Metropolis, I.D. Magazine, Step-by-Step Graphics, HOW Magazine, Communication Arts, Graphis Magazine, Adbusters, GOOD Magazine.

IMAGE SOURCES

Picture Collection, New York Public Library [for print images, not copyright-free]

See also royalty-free image collections, like flickr.com, but be sure to properly credit any images used

Deadlines

THESIS SHOW SCHEDULE:
Final Production and Gallery Installation

INSTALL: Saturday May 19th, 10 am

EXHIBITION: Monday, May 21st-Friday, June 1st, 2018

RECEPTION: Thursday, May 24th, 5-8pm

FINAL THESIS PAPER due by email: Thursday, May 28th

DEINSTALL Friday, June 1st, 2:30pm, all documentation due

The gallery must be returned to an exhibition-ready state with all walls touched up, floor swept, pedestals stored and all BFA work removed.

FINAL VERSION of the Thesis paper is due by December 14th, by email.

All materials [process book, installation photos, DVD or Flash drive documentation, and all other prints or files must be handed in by deinstall or a failing grade will be posted.]

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